NEO SNES MYTH SHELL V0.60


Using SD cards
**************

1. Setting up the SD card

Take an SD card that has been formatted with FAT16 or FAT32.
Create a directory named SNES at the root of your SD card. Inside the SNES
directory, create another directory named ROMS.
This directory (/SNES/ROMS/) is where you should put all ROMs and music files.

You can configure which directory should be the start directory when you
first switch to SD mode by creating a file called SETTINGS.TXT in the /MENU/SNES
directory on your card. Inside SETTINGS.TXT you add a line like this:

START_DIR=/SOME/DIRECTORY

Replace /SOME/DIRECTORY with the actual path to some directory on your card.
Remember to add a line break, and don't put any spaces or tabs anywhere in
the settings file.


2. Menu startup and game storage selection

When the shell boots after power-up it automatically tries to mount the SD card.
If no SD card is present or mounting fails for some other reason, the menu will
show the contents of the Neo cart's game flash instead. Some carts do not have
any game flash (e.g. the Neo3-SD), which will result in nothing/garbage being
shown under these circumstances.

If you get a "Mount error" or "Opendir error" it might be because the SD card is
formatted with an unsupported filesystem, or because you haven't created the
/SNES/ROMS/ directory.

If you wish to toggle between game flash and SD card mode you can use the R button
on the controller, or do a power cycle and remove/insert the SD card.


3. Loading games & music files

The currently supported file types are:

*.SMC (SNES games)
*.SFC (SNES games)
*.SPC (SNES music)
*.VGM; *.VGZ (Sega Master System / Game Gear music)

There's a "quick launch" feature for the last game you've played. Simply press
the Start button while on the main menu screen to launch the same game again.

VGM playback has a few restrictions. Only the SN76489 sound chip is supported
(the chip in the Master System / Game Gear). No FM chips like YM2612.
They must be also not be too large (the max uncompressed size is about 90 kB).

SRAM support when loading games from the SD card is currently unfinished, but it
works for most games.
The same SRAM bank is used all the time, so previous saves will be overwritten
if you save in a different game that also uses SRAM.
You can manually override which bank to use by going to the options menu (press
X while at the game list screen), then go down to "SRAM bank" and press B until
the bank you want to use is selected.

There's an additional info screen that shows info about your SD card. To find it,
press X at the main menu screen, move down to "SD info" and press B. The info
on this page will only be valid after you've switched to SD card mode.


Dumping carts
*************

If you're using your SNES Myth with a Neo2 card that has an SD card interface (Neo2-SD,
Neo2-Pro, Neo3-SD) you can dump the contents of the boot cart (the original SNES cart
that you plug into the back of the SNES Myth) to the SD card.

First of all you should take the dumps.zip file that came with the menu and unpack it
into /MENU/SNES/ on the SD card, so that you have a /MENU/SNES/DUMPS/ directory on the
SD card that contains all the dummy SMC/SRM dump files.

After starting the menu, switch to SD mode by pressing the R button. Then press X to
get to the extended options screen. Scroll down to "Dump to SD" and press B to get
to the dumping menu.

There are three different areas of memory that you can dump: bootcart ROM, bootcart SRAM
and Neo2 SRAM (i.e. the SRAM on your Neo2/3 cart).
The menu will auto-detect the amount of ROM and SRAM in the boot cart, but if you want to
change those values you can do so by scrolling down to the relevant row and press the B
button to change the setting.

Once you're ready to start dumping, press Start. If you get an error screen saying something
like "No file" you probably just forgot to copy the dump files to the SD card.
Don't remove the SD card or power off the SNES/SFC until the dump is complete, otherwise you
might end up with bad sectors on the SD card.
Once the dump is complete it will say "Done" and you can press the Y button to get back to
the options screen.

To retreive the dumped ROMs/SRAMs, just plug the SD card into an SD card reader on your computer
and copy the relevant files from /MENU/SNES/DUMPS/. ROM is dumped to the ROMx.SMC files, while
SRAM is dumped to the RAMx.SRM files.



New reset modes
***************

Note: The new reset modes only work if you've updated the firmware on your
Myth (2.2 should probably be enough).

Before loading a game you can change the behavior of the hardware reset button
if you'd like. Press X at the main menu screen, move down to "Reset:" and
press B to select the mode you want.

"To game"
The old / default behavior. Pressing the reset button always resets to the currently
loaded game.

"To menu after 3s"
Pressing the reset button resets to the currently loaded game. Keeping it pressed
for 3 seconds resets to the menu.

"To menu"
Pressing the reset button always resets to the menu.



Controls
********

Main menu screen
----------------
[Up/Down]: Move to previous/next game in list
[Left/Right]: Move to previous/next page in list
[B]: Run selected game
[X]: Go to extended run menu (Game Genie, region patch, etc.)
[Y]: Go to secondary cart menu (for the cart plugged in at the back of the Myth)
[L]: Toggle alphabetical listing on/off (in GBA card mode)
     Jump to top of current directory (SD card mode)
[R]: Toggle SD card mode on/off
[Select]: Go to cheat database
[Start]: Launch the last played game (SD card mode)


Secondary cart menu screen
--------------------------
[B]: Run secondary cart
[Y]: Go back to the main menu


Extended run menu screen
------------------------
[Up/Down]: Highlight setting
[B]: Edit setting
[Y]: Go back to main menu
[Start]: Run game with current settings


Game Genie / Action Replay menu screen
----------------------
[Up/Down]: Highlight code
[B]: Edit selected code
[X]: Delete selected code
[Y]: Go back to extended run menu
[Start]: Run game with current settings


Game Genie / Action Replay code editing
-----------------------
[D-pad]: Highlight character
[B]: Add character to code
[Y]: Backspace (delete previous character from code)
[A]: Cancel


Cheat database menu screen
--------------------------
[D-pad]: Highlight cheat
[B]: Add cheat to the list of cheats to be applied when running the game
[Y]: Go back to main menu
[Start]: Run game with current settings


VGM playback menu screen (SD mode)
----------------------------------
[X]: Toggle echo effect on/off
[Y]: Go back to the main menu



Games currently in the cheat database
-------------------------------------
Captain America And The Avengers (U)
Contra 3 (U)
Death And Return of Superman, The (U)
Megaman X v1.1 (U)
Rock 'n Roll Racing (E)
Super Castlevania 4 (E)
Super Ghouls 'n Ghosts (U)
Super Mario World (E) (V1.1) [!]
Super Mario World (U) [!]
Super Metroid
Super Punch-Out
Wild Guns (E)
X-Men - Mutant Apocalypse (U)


