0 {                                     # (Acoustic Grand Piano),
   0, 62, 62, 0, 0;                     # slap bassra betenni
  15, 20, 15, 5, 0;
  70, 0, 0, 0, 0;
}

1 {                                     # Slowland modified
   0, 62, 62, 0, 0;                     # (Bright Acoustic Piano),
   3, 50, 50, 0, 0;                     # basszusgitrra is betenni
   5, 30, 42, 0, 0;
   5, 42, 30, 0, 0;
   5, 30, 35, 0, 0;
   5, 35, 20, 0, 0;
   5, 20, 25, 0, 0;
   5, 25, 20, 0, 0;
   5, 20, 25, 0, 0;
   5, 17, 19, 0, 0;
  40,  0,  9, 0, 0;
  20,  0,  0, 0, 0;
}

2 {                                     # Stereo Echo (Electric Grand Piano)
   0, 62, 62, 0, 0;
   5,  0,  0, 0, 0;
   0, 63,  0, 0, 0;
   5,  0,  0, 0, 0;
   0,  0, 33, 0, 0;
   5,  0,  0, 0, 0;
   0, 13,  0, 0, 0;
   5,  0,  0, 0, 0;
}

3 {                                     # Skramble Level 1&4 (Honky-Tonk Piano)
   0, 62, 62, 0, 0;
  10,  0,  0, 0, 0;
   1, 49,  0, 0, 0;
  10,  0,  0, 0, 0;
   1,  0, 39, 0, 0;
  10,  0,  0, 0, 0;
}

4 {                                     # Skramble Space (Rhodes Piano)
   0, 52, 62, 0, 0;
   4,  2, 28, 0, 0;
   1,  0, 19, 0, 0;
   1, 49, 19, 0, 0;
   3,  9, 19, 0, 0;
   1,  9, 49, 0, 0;
   6,  9,  0, 0, 0;
   9,  0,  0, 0, 0;
}

5 {                                     # Skramble Space Distorted
   0, 41, 49, 0, 16;                    # (Chorused Piano)
   4,  2, 22, 0, 16;
   1,  0, 15, 0, 16;
   1, 39, 15, 0, 16;
   3,  7, 15, 0, 16;
   1,  0, 13, 0, 16;
  10,  0,  0, 0, 16;
}

6 D {                                   # Delayed Echo (Harpsichord)
   0, 63, 63, 0, 0;
   5, 53, 53, 0, 0;
  30, 43,  0, 0, 0;
  30,  0,  0, 0, 0;
   0, 10, 30, 0, 0;
  50,  0,  0, 0, 0;
}

7 {                                     # Dreamland Stereo Left (Clavinet)
   0, 62, 42, 0, 0;
   8, 27,  0, 0, 0;
   4,  9,  0, 0, 0;
   3,  0,  0, 0, 0;
}

8 {                                     # Dreamland Stereo Right (Celesta)
   0, 42, 62, 0, 0;
   8,  0, 34, 0, 0;
   4,  0, 19, 0, 0;
   3,  0,  0, 0, 0;
}

9, 44 P {                               # Freeee (Glockenspiel, Tremolo Strings)
   0, 41, 41, 0, 0;
   1, 62, 62, 0, 0;
   6, 62, 62, 0, 0;
   5,  0, 62, 0, 0;
L  5, 62,  0, 0, 0;
   5,  0, 62, 0, 0;
}

10 D {                                  # Slowland modified echoed distorted
   0, 62, 62, 0, 16;                    # (Music Box)
   3, 50, 50, 0, 16;
   5, 30, 42, 0, 16;
   5, 42, 30, 0, 16;
   5, 30, 35, 0, 16;
   5, 35, 20, 0, 16;
   5, 20, 25, 0, 16;
   5, 25, 20, 0, 16;
   5, 20, 25, 0, 16;
   5, 17, 19, 0, 16;
  40,  0,  9, 0, 16;
  20,  0,  0, 0, 16;
}

11 D {                                  # Slowland modified echoed
   0, 62, 62, 0, 0;                     # (Vibraphone)
   5, 40, 40, 0, 0;
   5, 42, 30, 0, 0;
   5, 30, 35, 0, 0;
   5, 35, 20, 0, 0;
   5, 20, 25, 0, 0;
   5, 25, 20, 0, 0;
   5, 20, 25, 0, 0;
   5, 17, 19, 0, 0;
  40,  0,  9, 0, 0;
  20,  0,  0, 0, 0;
}

12 {                                    # Marimba, akuszt.gitrokra betenni
   0, 62, 62, 0, 0;
   8,  0,  0, 0, 0;
}

13, 28, 45 {                            # Xylophone, Muted Guitar,
   0, 62, 62, 0, 0;                     # Pizzicato Strings
   4,  0,  0, 0, 0;
}

14, 40, 41, 42, 43 {                    # Slowland (Tubular Bells, Violin,
   0, 20, 20, 0, 0;                     # Viola, Cello, Contrabass)
   2, 62, 62, 0, 0;
   5, 62, 62, 0, 0;
   5,  0, 62, 0, 0;
   5, 59,  0, 0, 0;
   5,  0, 59, 0, 0;
   5, 56,  0, 0, 0;
   5,  0, 56, 0, 0;
   5, 54,  0, 0, 0;
   5,  0, 54, 0, 0;
   5, 49,  0, 0, 0;
  40,  0,  9, 0, 0;
  20,  0,  0, 0, 0;
}

15 {                                    # Dulcimer
   0, 62, 62, 0, 0;
   2, 50, 50, 0, 16;
  30,  0,  0, 0, 0;
}

16 {                                    # Hammond Organ
   0, 32, 32, 0, 0;
   1, 63, 63, 0, 0;
R 20, *107, *107, 0, 0;
}

17 {                                    # Percussive Organ
   0, 32, 32, 0, 0;
   1, 63, 63, 0, 0;
   4, 40, 52, 6, 0;
   4, 52, 40, 0, 0;
   4, 40, 52, -6, 0;
   4, 52, 40, 0, 0;
   4, 40, 52, 6, 0;
   4, 52, 40, 0, 0;
   4, 40, 52, -6, 0;
   4, 52, 40, 0, 0;
   4, 40, 52, 6, 0;
   4, 52, 40, 0, 0;
#  4, 40, 52, -6, 0;
S 20, *107, *107, 0, 0;
}

18, 60 {                                # Rock Organ, French Horn
   0, 32, 32, 0, 0;
   1, 63, 63, 0, 0;
   4, 40, 52, 9, 0;
   4, 52, 40, 0, 0;
   4, 40, 52, -9, 0;
   4, 52, 40, 0, 0;
   4, 40, 52, 9, 0;
   4, 52, 40, 0, 0;
   4, 40, 52, -9, 0;
   4, 52, 40, 0, 0;
   4, 40, 52, 9, 0;
   4, 52, 40, 0, 0;
#  4, 40, 52, -9, 0;
S 20, *107, *107, 0, 0;
}

19 {                                    # Church Organ
   0, 62, 62, 0, 0;
R 20, *107, *107, 0, 0;
}

20 {                                    # Simple ADSR (Reed Organ)
   0, 32, 32, 0, 0;
   1, 63, 63, 0, 0;
   4, *107, *107, 0, 0;
R 20, *107, *107, 0, 0;
}

21 {                                    # Badiner Panned ADSR (Accordion)
   0, 40, 40, 0, 0;
   1, 63, 63, 0, 0;
  15, *120, *120, 0, 0;
S  7, *81, *81, 0, 0;
}

22 {                                    # Badiner ADSR 2 (Harmonica)
   0, 32, 32, 0, 0;
   1, 63, 63, 0, 0;
S  6, *64, *64, 0, 0;
}

# 23 = Tango Accordion
# 24 = Acoustic Guitar (nylon)
# 25 = Acoustic Guitar (steel)
# 26 = Electric Guitar (jazz)
# 27 = Electric Guitar (clean)
# 28 = Electric Guitar (muted) OK

29 {                                    # Overdriven Guitar
#  1,  0,  0, 0, 0;
   0, 62, 62, 0, 0;
   6, 44, 44, 30, 0;
   0, 52, 52, 0, 0;
L  2, 58, 50, 20, 0;
   2, 50, 58, 0, 0;
}

30 {                                    # Torzy (Distortion Guitar)
   0, 62, 62, 0, 32;
   5, 42, 32, 0, 32;
  98,  0,  0, 0, 32;
}

34:1,7 {                                # Superguitar (Electric Bass pick)
   0, 62, 62, 768, 144;
  45, 42, 32, 768, 144;
  88, 26, 20, 768, 144;
L 1, 26, 20, 768, 144;
}

35 {                                    # Superguitar help (Fretless Bass)
   1, 62, 62, 768, 16;
  45, 42, 32, 768, 16;
   98, 20, 26, 768, 16;
L  1, 20,  26, 768, 16;
}

80 P {                                  # Lead 1 Square
   0, 62, 62, 0, 0;
R  1, 0,  0, 0, 0;
}

81 {                                    # Lead 2 Saw
   0, 62, 62, 1464, 0;
L  1, 62, 62, 1464, 16;
   0, 62, 62, -768, 0;
   1, 62, 62, -768, 0;
   0, 62, 62, 1464, 0;
}

88:1,0 {                                # technotrance (Pad 1)
   0, 62, 62, -24, 128;
L  3, 38, 30, -36, 128;
   3, 30, 38, -6, 128;
}

89 {                                    # technotrance help (Pad 2)
   0, 62, 62, 12, 0;
   4, 40, 40, 12, 0;
R  1, 40, 40, 0, 0;
}

# --------------- EFFECTS -----------

114 D {                                 # 114 = Steel Drums
   0, 63, 63, 640,  0;
   2, 60, 55, 600, 48;
  10, 13,  0,   0, 32;
}

115 D {                                 # 115 = Wood Block
   0, 63, 63, 1024, 0;
   4, 63, 63,  576, 0;
  11,*84,*84,  536, 0;
}

117 D {                                 # 117 = Melodic Tom
   0, 63, 63, 640, 0;
  10, 13,  0,   0, 0;
}

118 D {                                 # lbdob (Synth Drum)
   0, 63, 63, 1152, 0;
   5, 63, 63,    0, 0;
   4,*72,*72, -128, 0;
}

# 119 = Reverse Cymbal

124 {                                   # 124 = Telephone Ring
   0, 60, 60, 768, 0;
L  1, 60, 60, 768, 0;
   0, 60, 60, 0, 0;
   1, 60, 60, 0, 0;
   0, 60, 60, 768, 0;
}

# 127 = Gunshot

# -------------------------------- PERCUSSION --------------------------------

-35, -36, -37 {                         # Acoustic Bass Drum, Bass Drum,
   0, 63, 47, 0, 16;                    # Side Stick
   1, 45, 21, 0, 16;
  3, 0, 0, 0, 16;
}

-38, -40 {                              # 38, 40 = Acoustic, Electric Snare
   0, 63, 47, 0, 0;
   3, 63, 47, 0, 0;
   1, 55, 41, 0, 0;
  20, *104, *104, 0, 0;
}

-39 {                                   # Hand Clap
   0, 63, 63, 0, 0;
   1, 26, 26, 0, 0;
   1, 63, 63, 0, 0;
   1, 34, 34, 0, 0;
   1, 55, 55, 0, 0;
  20, *104, *104, 0, 0;
}

-42 {                                   # Closed High Hat
   0, 63, 32, 0,  0;
   1, 43, 22, 0, 12;
   1, 30, 15, 0,  8;
  10, *88, *88, 0, 4;
}

-44 {                                   # Pedal High Hat
   2, 43, 22, 0, 12;
   1, 30, 15, 0,  8;
  8, *88, *88, 0, 4;
}

-46 {                                   # Open High Hat
   0, 32, 63, 0,  0;
   1, 28, 55, 0, 16;
   1, 24, 48, 0, 12;
   1, 21, 42, 0, 12;
  22, *112, *112, 0, 8;
}

-49 {                                   # Crash Cymbal 1
   0, 47, 63, 0, 0;
   1, 38, 55, 0, 4;
  25, 11, 10, 0, 8;
  25,  3,  3, 0, 8;
  10,  0,  0, 0, 12;
}

-51 {                                   # Ride Cymbal 1
   0, 42, 52, 0, 0;
   2, 20, 22, 0,12;
   48, 0, 0, 0, 4;
}

# 52 = Chinese Cymbal

-53 {                                   # Ride Bell
   0, 60, 52, 0, 0;
   1, 50, 42, 0, 16;
   3, 28, 24, 0, 12;
   24, 0, 0, 0, 8;
}

-54 {                                   # Tambourine
   0, 32, 32, 0, 0;
   2,*64,*64, 0, 8;
   4,*64,*64, 0, 12;
}

# 55 = Splash Cymbal
# 56 = Cowbell
# 58 = Vibraslap
# 59 = Ride Cymbal 2

-57 {                                   # Crash Cymbal 2
   0, 63, 47, 0, 0;
   1, 35, 38, 0, 4;
  25, 20, 21, 0, 8;
  25,  5,  5, 0, 12;
  10, *104, *104, 0, 12;
}

#-55 {                                  # effect (Splash Cymbal)
#   0, 0, 0, 0, 0;
#  90, 60, 60, 0, 4;
#  25, 20, 21, 0, 8;
#  25,  5,  5, 0, 12;
#  10, *104, *104, 0, 12;
#}

#-55 {                                  # effect2 (Splash Cymbal)
#   0, 0, 0, 0, 4;
#  60, 63, 0, 0, 8;
#  120, 0, 63, 0, 8;
#  120, 0, 0,  0, 4;
#}

-69 {                                   # Cabasa
  0, 10, 0, 0, 0;
  2, 40, 40, 0, 0;
  1, 0, 20, 0, 0;
}

-70 {                                   # Maracas
  0, 30, 50, 0, 16;
  2, 0,   0, 0, 16;
}

-71 {                                   # Short Whistle
   2, 50, 20, 0, 12;
  10, 50,  20, 0, 12;
}

-72 {                                   # Long Whistle
   2, 30, 40, 0, 16;
R  1, 30,  40, 0, 16;
}

-80 {                                   # Mute Triangle
    0, 46, 10, 0, 16;
    6, 0,   0, 0, 16;
}

-81 {                                   # Open Triangle
    0, 32, 52, 0, 16;
    2, 14, 26, 0, 16;
   28, 0,   0, 0, 16;
}

